- scale(double) - Method in class com.github.quickhull3d.Vector3d
-
Scales the elements of this vector by s
.
- scale(double, Vector3d) - Method in class com.github.quickhull3d.Vector3d
-
Scales the elements of vector v1 by s
and places the results
in this vector.
- set(int, double) - Method in class com.github.quickhull3d.Vector3d
-
Sets a single element of this vector.
- set(Vector3d) - Method in class com.github.quickhull3d.Vector3d
-
Sets the values of this vector to those of v1.
- set(double, double, double) - Method in class com.github.quickhull3d.Vector3d
-
Sets the elements of this vector to the prescribed values.
- setExplicitDistanceTolerance(double) - Method in class com.github.quickhull3d.QuickHull3D
-
Sets an explicit distance tolerance for convexity tests.
- setFromQhull(double[], int, boolean) - Method in class com.github.quickhull3d.QuickHull3D
-
- setHull(double[], int, int[][], int) - Method in class com.github.quickhull3d.QuickHull3D
-
- setPoints(double[], int) - Method in class com.github.quickhull3d.QuickHull3D
-
- setPoints(Point3d[], int) - Method in class com.github.quickhull3d.QuickHull3D
-
- setRandom(double, double, Random) - Method in class com.github.quickhull3d.Vector3d
-
Sets the elements of this vector to uniformly distributed random values
in a specified range, using a supplied random number generator.
- setZero() - Method in class com.github.quickhull3d.Vector3d
-
Sets the elements of this vector to zero.
- sub(Vector3d, Vector3d) - Method in class com.github.quickhull3d.Vector3d
-
Subtracts vector v1 from v2 and places the result in this vector.
- sub(Vector3d) - Method in class com.github.quickhull3d.Vector3d
-
Subtracts v1 from this vector and places the result in this vector.